
Backlog: Maestro Game Plan
Here is the game plan for Maestro 2.0.0:
- Define list of desired features for Maestro 2.0 in a backlog
- Refine list of features for Maestro 2.0 into Stories
- Create a blank Xamarin.Forms Project
- Port the existing code from Windows 8 to UWP and into the Xamarin project
- Wire up the Android project
- Wire up the iOS project
- Wire up the Mac OS X project
- Test UWP
- Test Android
- Test iOS
- Test Mac OS X
- Release!
Goals:
- Revive Maestro
- 3 Months: Halloween Launch
Caveats:
- Port existing code (as is) OR incorporate feedback from back in the day OR do a new beta test program to try out features?
- How to release iOS app without an iOS account? (Not crazy about paying $100/year to Apple for renting space in the App Store)
- Not sure if Xamarin.Forms will support the card animation across all platforms
- Since it’s the first version on iOS/Android, perhaps it shouldn’t be called 2.0. Will the Windows App Store allow us to use 1.0 again?
- Should we use the rebranded name (top secret)?
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